Drawing
Screen 256x256 px, origin top-left. Coordinates are rounded to integers.
Hero
pose:idle / walk / jump / happy / hurt. Each loops 4 frames fromtime(hero-<pose><1..4>).direction:down-left / down-right / up-left / up-right. Down shows the face, up the back. Inside, only left or right matters.Size 24x24, feet on the bottom row. Jump height and hitboxes are up to the game.
Sprites
x, y is the top-left pixel. Names and sizes: assets.
Shapes and colors
| Name | Color |
|---|---|
ink | #171717 |
paper | #ffffff |
mist | #f2f2f2 |
stone | #d4d4d4 |
shade | #929292 |
Use rect for frames, bars and backgrounds. Draw characters and objects with assets.
Text
8x8 pixel font, 1px spacing. Latin and kana. Unsupported glyphs (e.g. kanji) render ?.